godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported965 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- NavigationAgent3D: Calling GetNextPathPosition during WaypointReached signal causes infinite recursion
- Opening a scene always selects the root node
- Non-static methods can't be referenced as Callables from static methods
- Add timer tests
- Error with the Vulkan-renderers Forward+ and Mobile: game window shows black and closes without errors shortly after
- Add text editor minimap customization
- Core: Implement Math equivalents of `typedefs.h` macros
- [4.2] Headless import leads to invalid geometry in GDQuest TPS demo
- Custom Translation `ResourceFormatLoader` not parsed at startup
- Fix `CollisionObject3D` signals not triggering when mouse mode is `captured`
- Docs
- C++ not yet supported