godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Reduce import metafile size for scenes with many animations
- Expose runtime baking functionality in LightmapGI
- Assigning variable type corrupts getter
- Tooltips are empty for one frame when they appear
- MeshInstance3D popup menu shows options that apply only to 1 node when multiple nodes are selected
- The CollisionObject2D in the Child Window node does not respond to any _input_event signals.
- Visibility Range "Fade Self" option hides shadows unexpectedly in Depth Pre-Pass
- Implement `RecursiveRWLock` class and synchronization primitive.
- [Core] Optimize typedefs.h functions
- [Core] Add convenience access to front/back element of `List`
- Docs
- C++ not yet supported